New Sorta Regular Gaming Post

Another quite week in news:

GOG's Christmas sale started last week

Cliffy B decided to start a new studio instead of working for someone else

On Friday, Sony will be having a triple bonus on station cash bought or cards redeemed that day (Wal-Mart has the best deal with a $15 card giving you an extra $5)

The fun arena mech shooter Hawken is finally in open beta. Fun little F2P game that does a pretty good job in aping Yokoyama's Maschinen Krieger universe

SPACE HULK!!

Bought The Secret World on Amazon for $15 since they moved to a B2P business model. I figure if nothing else, I should be able to get my money worth out of it. I know servers really don't matter as you can group with anyone as long as they're on your friend list but what faction did everyone go?

And speaking of Amazon, they started their Christmas sale on PC downloads.

more below the fold

A couple new games came out on the iOS that I would like to shine a bit of spotlight on. First is Playdek doing an outstanding job with adapting the zany card game Fluxx. Game is perfect as can be on a handheld but it suffers from the fact that you miss how zany it is with shouting and laughing while playing it with others. That being said, it's a good game for playing it online but I'd rather play it IRL. Could do worse for $2.99. And speaking of Playdek, their awesome adaptation of Ascension is currently free and awesome. Nothing to lose by checking it out.

The other is Shenandoah Studio's Battle of The Bulge. Great game from a stable of big name board gamers as they tackle this famous battle. Been a bit too busy to play it much but I dig what I've played even though I think they streamlined it a bit too much, not being able to control artillery and air support is a bit disappointing which in turn makes it into a damage modifier is a little disappointing. But other than that, I'm really loving it though I would be remiss to realize people might be disappointed in being charged $10 for a single scenario especially in this day and age

Wishing Zakn didn't waste this last week but here are my favorite games of 2012. They're not in any order (I really hate doing that as my opinions are never set in stone).

Hotline Miami (PC) - Sure, it's still a little buggy for some people and frankly, the game is too short but man is it fun. It's an interesting concept of a hyper-violent puzzle game where there are really only about two viable routes to go through a level with a standard high-score system where it pushes you to keep going faster and cause more mayhem (which somewhat helps the 4-5 hour playtime). And this is all accompanied by an interesting chiptune soundtrack that is quite hypnotic and fits like a glove. Wish it sold better though and not as pirated as much as it has been.

Inquisitor (PC) - This may be a bit of a stretch as it originally came out in 09 in Czechoslovakia/Russia but this year we finally got the English release that they had been talking about for a couple of years. It's one half Diablo (gameplay wise but with more focus on magic), one half Infinity Engine games (story and quest wise) and 100% Oldschool cRPG. You can tell that though it took them 10 years to make, it was a labor of love (which happened to win tons of awards over the years) where they nail almost everything you could hope for in a game of this type. It's a dark but enjoyable romp through alternate history of a "what if" scenario of the Inquistion being real with giving you just enough dialog choices of letting you shape your character in a asshole or a kind man trying to figure out wtf is going on. Only real downsides of the game is that though they're synonymous with the genre, the first five hours are slow and it gets HARD fast if you don't pay attention to how your building your character. Plus a lot of people were turned off because they couldn't get beyond the story as it does sugarcoat the Inquistion a bit. But if you can get beyond that, for $15 MSRP, you get tons and tons of game.

Dragon's Dogma (360/PS3) - After seeing the success that Bethseda has had with Elder Scrolls series and FROM with it's Souls series, Capcom decided to get in on the act by throwing everyone they had onto this game in a big budget bonanza with some sprinklings of their own Monster Hunter series. Game isn't perfect by any means as it's FPS can get to Blight Town levels and the story is a head scratcher but man, this game is a hell of a lot of fun. The mechanics are are almost perfect (taking on some of the bigger monsters, the controls can screw ya), the world is beautiful and the pawn system (you hire other people's toons to have a ally) is a good wrinkle.

Zero Escape: Virtue's Last Reward (3DS/PSVita) - In all honesty, if you haven't played 999: Nine Hours, Nine Persons, Nine Doors on the DS yet (and why haven't you? It's not an expensive game especially after it's reprint), you can kinda skip this game as a lot of the enjoyment out of this visual novel is because of it's ties to the first game IMO. That being said, it's a nice expansion of Chunsoft's take on the prisoner dilemma with having the story take place in a warehouse instead of the Titanic replica of the first game. Throw in some improved puzzles compared to 999 and you have a very enjoyable romp.

Gravity Rush (PSVita) - May have taken four years and a hardware change (was supposed to be on the PS3) but this game is pure bliss to me. There was a game called Malacious on the Japanese PSN (from a different dev) that came out a few years ago with great combat but the actual game part was lacking a bit but this game takes it and amps it up with better combo system and the inclusion of controlling gravity was a blessing. Game is beautiful on the Vita's OLED screen and in the darkness of Vita game releases, it's a shining example in what the system can do in the palm of your hands.

Legend of Grimrock (PC) - Story is mostly absent and what is there is instantly forgettable but it's a great first person dungeon crawler with outstanding graphics and well thought out puzzles. Been awhile since we've had one of these release that was good so this release warmed my cockles quite nicely
FTL (PC) - May not be the hardest Roguelike you can play but it's one of the funnest I've played in quite awhile. The mechanics are pretty good with only an artificial wall forcing you to keep moving forward but there is the asteroid belts that slows down your pursuers so it is workable. And the game gives you just enough to unlock to not wear out it's welcome.

Fallen Enchantress (PC)- Stardock released a game in 2010 under the name of Elemental: War of Magic that was under-cooked and lacked a real sense of direction. And akin to Frank Miller and his The Spirit movie, this lead to most people to take one huge dump on Brad Wardell and his company. But he vowed to go back to the drawing board on it and promised to make up for it by giving the game away to the people who didn't ask for a refund for War of Magic. And came back he did by releasing a game with the polish and vision that the 4X genre needs. It truly is a modern version of Master of Magic with it's tight gameplay.

The Last Story (Wii)- Where Lost Odyssey harkened back to the older style of JRPGs (and a damn fine game), The Last Story is of the new school JRPGs with a it's battle system being more actiony and fresh (even though it reminded me of FFXII a bit) compared to the tried and true turn based system. Frankly, it's one of the more perfect JRPGs to come out in a very long ass time. Rich story and world and is home of one of Uematsu's best scores in almost a decade. That being said, it being on the Wii hurts it as the fidelity of the Wii hurts the lush visuals and production (play it through Dolphin on your PC and it's night and day). Still flabbergasted in Nintendo's reluctance to let this out of Japan when it's such a great ball of yarn to play with.

Xenoblade Chronicles - Another game of Project Rainfall that took some serious begging to get Nintendo to release here in the States (though this one they released themselves). After 10 years of trying to get a Xeno series game to not suck, Tetsuya Takahashi and his crew at Monolith Soft finally knocked out this one out of the park. The battles don't drag on, the story/lore is actually coherent-ish without it being complex just for the sake of it being complex. It does share the same problem with The Last Story in that it's a beautiful game that is hampered by the Wii hardware but play it through Dolphin and the game is a real stunner (though I give that edge to The Last Story).


I wish you peace, love and SOUL!



Thanks Dude! Zakn here for a bit of Eve stuff.

Snowball and Snowball Launchers are back! Apologies in advance for the Dubstep.

I heard about a MASSIVE Snowball fight in Jita (The main trade hub that has thousands of players)

Last week I brought up the massive fight in WH space last week. So I want to bring in something Octaviana (@ZachfromKCMO) Wrote for ya'll



Greetings Emperyans!

EVE is not a game, that even at its easiest, encourages so-so involvement. Getting to the top of the level ladder in almost any other game will be a finite process (i.e. it takes x number of experience points which can be earned at an average rate of so many per hour etc etc) and will take you down a defined set of level up unlocks for your whatever (Jedi, Ranger, Necromancer, Sniper or whatever game you are progressing through). EVE however is much more fluid than this. In exchange for liberating players from the need to follow some game devs idea of the "correct" way to progress through skills, The downside is, of course, finding an answer to the deeply existential questions about any MMO "Why Am I Here?". EVE provides plenty of mechanisms for pilots to answer those questions for themselves but along the way they will likely need to be swept up into one of the centers of player gravity that exist in the game. Large scale alliance activity has been covered extensively here and I have little to add to that. Mining and Industry in EVE bears a lot of similarity to real life except that there is really no invention and improvement of existing hardware (Moore's Law is on hold in EVE). Piracy just makes you a black hat and a vandal who preys on the weak (I'm not knocking it per se because they do give day to day life some drama that is totally lacking in all other MMO's). I am here today to talk about my favorite way to generate purpose in EVE, the Wormholes.

Most star systems in the public empire space sections of ever EVE are like public buildings on a street. They have addresses, rules of conduct posted in the lobby, and generally some function they are useful for. Im pushing the analogy here a little but stay with me. You can find these buildings on your GPS and get directions to a public library in Point Barrow, Alaska from a dive bar in Key West, FL (thanks Google Maps, if you have Apple Maps you might wind up in Calgary or a ditch by accident but I digress).

The null sec regions of regular space are a bit like public buildings in a very dodgy part of town where you don't go messing around down in there unless you have a very clear idea of what you are doing. It is a little bit like trying to taking a casual drive around parts of Sicily that the natives think of as a bit mobbed up and dicey. Sure it says it is a public library on the sign over the door but there is where the similarity ends. You might be able to do anything you can think but you will incur lots of risks that could be avoided by going somewhere else. Once again there is a little strain on the analogy here but Im within limits.

Wormholes are starsystems added to the game several years ago that break many of the conventional rules of almost any other MMO. Wormhole systems have no proper names but only locus ID numbers assigned by the game at the time of creation. They are no connected to each other via star gates. There are zero stations allowed anywhere in any wormhole space system so players are forced to live in POS structures exclusively. The typical things to do in an EVE session (run some missions, shoot some rats, go slay some pirates) are all complicated by the extreme isolation of each wormhole system and the difficulty of the PVE combat that does exist is some of the hardest in the game (Sleepers do Omni Damage and have very high Omni Tank). You might think that this all sounds a little different but not too bad compared to getting to the deeper bits of null sec but the most unique feature of wormholes is also the thing that is the most fun. The routes in and out of a wormhole system are always on the move

Take your house (or trailer home, windowless van/hobo hunting blind or mansion on the hill, it doesn't matter), enlarge it in your mind until it is the size of a hangar used for storing the Goodyear blimp when it is not in flight and think about the doors leading into and out of your house. Every 24 hours, almost without exception, the doors would all change their position so that the way you get in and out of your house on Tuesday inst the same as Thursday. Further the doors are extremely well camouflaged and cant be found without a few minutes of dedicated effort and special scanning equipment. Without your scanner you are totally trapped and doomed to float around, unable to leave, until you convince someone to help you find your way out (or die, there is always that).

The situation is a thousand times worse for you trying to get to your house from the outside. Every day the address that anyone has for where you live becomes useless. The door to your house has disappeared and might be somewhere else in the country but by no means can it be predicted. The only way you can find it is to have someone who is inside stick their head out the front door, look at where they are and then tell you. You might be waiting for a phone call in Chicago and then be told that the your houses front door is now in Alabama and you have to hurry since it will destabilize back into the quantum ether in twelve hours. This is what living in a wormhole is like.

The advantage? When you move in (and I could do post after post about hole hunting and housekeeping) you are on your own in a way that World of Warcraft and their ilk can not even come close to touching. The systems are totally and utterly cut off from the rest of k-space (regular, stargate connected, do anything you like systems) and the security is non-existent. Policing your own system is a job for dscan, probes and a small cadre of people on patrol. The resources in wormholes are useful for constructiing the powerful line of t3 cruisers and their related subsystems. You could, if you were manic, move in with nothing but an tower and begin making your own t3 ships from scratch. The financial rewards are huge but the disadvantages are what drives up the rewards. You are totally isolated from the rest of space and getting back to a market system, like Jita, involves scanning out connecting wormholes and getting one that leads from your wormhole back to k-space. That sounds easy except the more rich and rewarding your wormhole, the deeper into the chaos it is, with the best quality wormholes only having regular connections to Null sec and other very dangerous wormholes. You might find yourself having to scan out three or four wormholes just to make one trip from your c6 (the most dangerous, most rewarding) to a high sec system. Every system you scan in could be occupies by cranky, crotchety loners who are protective and zealous about hunting outsiders and could ambush you at any point along your route. Then you have to make the return trip through those same wormholes since the traditional methods (jump clones, auto piloting) dont work in wormholes. Every separate system is a world unto itself and when you live there, you are truely alone in your own corner of the sky.

I have touched the surface here, not even scratched it. I could go on for thousands of words about even the smallest dimensions of wormhole life (fun fact, connection wormholes are limited to a set amount of mass that they can handle for they implode and melt away into the ether and you will never know what that maximum is exactly, you will have to make some guesses) but I wont. I am dropping this little post as a criminally brief intro and I now turn it over to you, the community. If you want to know more you can hit up Octaviana in the Ace of Spades EVE channel and I will answer your questions there or hit back at the gaming thread and if there is interest I will publish little posts about PVP in wormholes (fun fact: It is nasty, brutish and many times short) or any other topic that interest seems to be going in.

WSpace systems are the most unique element in any MMORPG anywhere and the ability to enjoy some of the benefits of sovereignty over space (even if it isnt quite the same as kspace null sec) is really exciting. The barriers to entry are low (many W Space system have no native residents) and the sense of community that comes from caring for a small parcel of space are amazing. Capital ships dont fit through the vast majority of wormholes so the combat tends to focus on battleships and smaller exclusively. Wormhole groups must learn to rely on themselves and each other to get through the challenges. When you are always cut off from the easy sources of EVE content you learn to always make your own, and then you come to a place where the only thing you need from the game devs is stable servers and crack downs on cheaters. You can keep all your time dilation problems and sov grinds, standing grinding or what have you.

I am a wormhole resident and I can handle the rest.


Wormholes are a really neat aspect of Eve. One that I haven't really experienced beyond using them to go across the universe to fuck with random people.

I told my Twitter buddy Bronya Boga (@DrVerikan ) That I would pimp his podcast a bit. It starts with one of the Council of Stellar Management (CSM) members (It's the players rep to the Developers) that lives in Wormholes talking about the Conference that happened this week. The Second half features pretty much all of the sides from that big fight. You can get it/listen to it here.

Podcasts are a great way to stay in touch with the meta game of Eve, even if you are a Hisec Carebear and just want to hear about what is going on.. I listen to Podside, Crossing Zebras, Lost in Eve, Voices from the Void, and Down the Pipe. There are two great ways to find these: One is the The Eve Pod Pack which is maintained by @Arydanika of Voices from the Void. She's a very nice Lady who also runs the Austin Eve Meetup, so If you live close to there, look it up. The other place is Evepodcasts. which is maintained by S8's Cyph3r. The S8 site also has back episodes of ISK, which should be required listening for Pod Pilots interested in the Industry/Trading side of Eve.

Fanfest tickets and Iceland Air deals are live. I'll be booking mine shortly. If you want to party in Iceland with this nerd (and many many more nerds) come on up!

Now for a write up by everyone's favorite: Buzzion!



Review of Telltale’s The Walking Dead:

The basic review is that if you like the television series you’ll probably enjoy the game. If you prefer your zombie video games to be more run and shoot with as many different guns as you can handle its probably not for you. It is split up into 5 episodes and while I never timed any of them you can probably finish each episode in around 2-3 hours. The game is its own unique story so you’re not following the characters in the comic or the series. There are a few cameos of characters from the comic book before they actually entered that storyline. For instance you will meet Glenn before he winds up heading to Atlanta.

The character you play is a man named Lee, on your way to prison the day everything goes to hell. You meet up with a child named Clementine who was at home with a babysitter and you wind up becoming her caretaker through the game. You get to choose dialogue options throughout the game affecting how some events play out and the way other characters treat you. The game play is pretty simple: Look around and click on objects to use or inspect them and progress the storyline. There will be times in the game where you have to choose on whom you will try to save or which other person you support and you will have to live with your actions, and the others will remember them too. Some of your companions will die.

One interesting aspect of the game is that at the end of each episode there is a set of graphs showing 5-6 of the options you made and how you compare to others that have also played the game. And even though the game claims that it will adapt to the choices you make the storyline does seem to be fairly linear, and the final episode is a bit predictable. Still I think the game is pretty good and has some replayability. The first time you play through can just be to make the choices you think would be best to do, which is what I did. I plan to play through it again at some point and make choices to do “right” with the characters Lee will be with throughout most of the game. And then of course there is the choice to go through and be complete dick to those exact same people.

So the game is certainly worth picking up for some people, especially if its on sale sometime on Steam.


I talked about it last week, the whole GOTY discussion, but I didn't tell you what my choice was. My 2012 Game of the Year is: Telltale's The Walking Dead. I played it on the PC, so if I wanted to play it and could avoid spoilers. Wait till the Steam Sale before/after Christmas. If you want to play it on a console or Ipad, go ahead and pick it up.

If you want you can hit me up, you can do it on On Twitter. If you have a write-up of a game you'd like to see posted/discussed here, send it to aoshqgaming at gmail dot com

Comments

1 Seriously guys WAY WAY too much text.

Posted by: Buzzion at December 16, 2012 02:49 PM (as2iL)

2 Oh hush, Buzz. They got a lotta ground to cover and only one post a week or two to do so.

Gamerz gonna game.

Posted by: Tammy al-Thor at December 16, 2012 02:56 PM (wdyFA)

3 1. e4

Posted by: rickl at December 16, 2012 03:06 PM (sdi6R)

4 For the guy starting out in The Secret World:

1. Don't sweat over much on which 2 weapon sets you want to start with. You can learn all of the weps and skills and such over time if you want to put the work into it, so you can't really screw up. The big thing to learn over time is weapon pair "synergies". You'll find plenty on the funcom forum about that so no need to go into it here.

Most of the quests are repeatable after 24 hours or so. There's no cap on how many skill points or action points you can learn.

There are "decks" of skills available that you can view in your skill spendy window. The premade decks come with interesting clothing outfits if you earn the deck. Otherwise, the decks are about as effective as general issue AI in games. Those decks are just there as suggestions. You're free to mix and match your own skills as you see best fit for you.

Spending AP and SP.

In Kingsmouth (the starter quest area) you wont find any weps or trinkets above lvl 3, so no need to spend AP in wep lines or trinkets above lvl 2 since you can use/wear one level higher than spent. In the AP lines there's usually a heal line and a dmg line for weps. Your "level" in that wep is whichever line is highest, not both added together.

2. Faction. Dragons are belly button gazers. Illuminati are a bunch of drug addled adolescents. Templars is where its at. But serious for a sec... read up on the main forum in the pvp section if you want to do much pvp, and then the various server specific forums. That'll let you know which faction is dominant where and/or where there's faction parity, population wise. Other than that, faction is just window dressing.

3. Clothing. Clothing doesn't bring boni like in other games. Its just cloths. But dang, some of the outfits that folk put together are sweet. I've never been at all concerned with my avatar's appearance in a game. Just get what works and laugh at all those who want to look purty. But in this game, I actually put effort into looking good. Damn. I think I'm turning into a girl or some such.

I do think you'll enjoy the game. The pve scenery is amazing. The quests are fun and play well into the story.

Posted by: Grimmy at December 16, 2012 03:08 PM (uUsh9)

5 Oops. Meant to add t Spending AP and SP...

While in Kingsmouth, I suggest spending a few SP into the basic starter skills for each and every wep. That way, when you decide you want to try a new wep set, you'll at least have the basic pair of skills ready to load up and use. Can't use a wep without a skill for it. I wouldn't worry about adding AP into a wep until you're sure you want to use it for awhile, though.

By basic pair of skills I mean the first of the 1 point actives that appeals to you in that wep and same with passive skill.

Posted by: Grimmy at December 16, 2012 03:12 PM (uUsh9)

6 Dammit, you know Ace is gonna take this as a challenge. I shudder at the length of the next movie review.

Posted by: BCochran1981 at December 16, 2012 03:12 PM (GEICT)

7 Once I'm through with my magazine panic purchases (fuck you very much,
Feinstein), I'm planning on continuing through my game backlog by
loading up Far Cry 2.

Posted by: Sandra Fluke's solid gold diaphragm at December 16, 2012 03:13 PM (9SwFX)

8 Playing Far Cry 3. One of the side missions: You must hunt down 5 rabid dogs and the only weapon you can use is an RPG. Here little pooch...I got something for you.

Posted by: Ostral B Heretic at December 16, 2012 03:15 PM (7Cw6+)

9 Did anyone else read "Legend of Grimrock" as "Legend of Grimlock"? Because that would be awesome.

Posted by: Professor Marius von Totenkopf (formerly Hoss Fuentes) at December 16, 2012 03:21 PM (Uw/7r)

10 more below the fold

Winning understatement of the week.

That said, thanks for the great info.

Posted by: Lazarus at December 16, 2012 03:26 PM (q4ggw)

11 I picked up Witcher 2 for cheap @gamefly. It's as good or better than the Dragon Age games and it's made me lol a few times.

Dwarf:"Ah my favorite type of witchcraft, Lesbomancy."
Madam:"Thard be peace if she'd drop the sword and grab a prick instead."

Posted by: ryukyu at December 16, 2012 03:28 PM (C6XFd)

12 My main in The Secret World is Templar and I do love her and her Templar outfit so. Also stabbing people. That part rocks as well.


Posted by: alexthechick - SMOD. Helping it burn. at December 16, 2012 03:30 PM (Gk3SS)

13 Can you even begin to grasp the levels of aholeness you've surpassed with this thread?

Posted by: FURPC at December 16, 2012 03:31 PM (0ImZM)

14


I do not remember if Dishonored was covered in one of these past threads.

I've read/seen conflicting reviews regarding the PC version. Like it was just quickly ported over.

I was going to buy this for someone for Christmas. We are all PC gamers, here.

Thanks in advance.

Posted by: beach gamer at December 16, 2012 03:31 PM (LpQbZ)

15 Seriously guys WAY WAY too much text.
Posted by: Buzzion at December 16, 2012 02:49 PM (as2iL)



nah

Posted by: beach gamer at December 16, 2012 03:32 PM (LpQbZ)

16 Been spending all my gaming time this week arguing with my KSP space station cum interplanetary cruiseliner.

Although the new tools make docking possible, even for an idiot like me, it's still bloody hard. I'm currently spooning fuel between my cruiseliner and my refueling tanker a thimbleful at a time using my Minmus lander because I've been unable to dock my massive fuel tanker directly to my similarly massive (and much more wobbly) interplanetary cruiseliner.

The difficulty I'm having with big ships is getting them aligned so that I'm not doing silly things like trying to dock sideways.

Posted by: Citizen Anachronda at December 16, 2012 03:34 PM (1c58W)

17
I thought the Walking Dead game had a lot of potential, but your choices ultimately meant nothing in the storyline. I was shocked that it got as much acclaim as it did.
The wife bought me a PS3 for Christmas. Anybody have suggestions for PS3 exclusive games to pick up? I bought Heavy Rain and LittleBigPlanet yesterday.

Posted by: digitalbrownshirt at December 16, 2012 03:34 PM (G1aEt)

18 Posted by: beach gamer at December 16, 2012 03:32 PM (LpQbZ)

Are you still playing WoW beach?

Posted by: Polliwog the 'Ette, still a Hobbit at December 16, 2012 03:40 PM (wbeNt)

19 Anybody have suggestions for PS3 exclusive games to pick up?

Get the God of War Trilogy.

Posted by: Insomniac at December 16, 2012 03:44 PM (v+QvA)

20 D'oh, and AtC as well. Didn't you say you did beta for Pandaria?

Son has decided he likes Age of Wonders: Shadowmagic, and will be abandoning WoW when the subscription runs out, so I'm looking to get some more players for the HQ Horde orriented Horde guild ValU Rite Pudding.

Posted by: Polliwog the 'Ette, still a Hobbit at December 16, 2012 03:44 PM (wbeNt)

21 TheSecretWorld.com (Funcom) is now free to play. If you do subscribe you get goodies every month.

Posted by: RecklessProcess at December 16, 2012 03:51 PM (f7ylG)

22 Played TSW from beta then quit once I had finished all of the zones because I had run out of reasons to justify paying the subscription fee. I am pretty happy it is buy to play now though as its one of my favorite games. It really doesn't compare to any other MMO out there. My main is a templar named Asuraka on Cerberus (I think I spelled that right...) server. Its always seems like a game with great potential and some of the stories and areas will really keep you playing. As far as decks and skills go, its good to decide if you want to focus on tanking, healing or dps for your first deck since defined roles are important for the different level dungeons. I went with paladin first only because their outfits looked awesome. The have added starter decks now though so that is handy for early play and they come with outfits too. I am currently rocking the all white pimp look from one of them, though I am playing a rifle heavy deck I stole from someone else. It is very nice to be able to make your own decks once you get the idea of things.

Posted by: Drew in MO at December 16, 2012 03:53 PM (cGlgB)

23 Are you still playing WoW beach?
Posted by: Polliwog the 'Ette, still a Hobbit at December 16, 2012 03:40 PM (wbeNt)


No. (sorry, I was afk)

I moved on to many other games a while ago. Since I was in Alpha, and Beta, then the release, I was pretty burnt out after a few years.

Some examples of what I played since, below. Not in chronological order (alpha), and not all included, only what I could recollect:

Age of Conan
Aion
Dark Age of Camelot (favorite PvP)
Diablo II
Lord of the Rings
Star Wars (the old republic)
Warhammer

The game I just recently dropped was Rift (which I loved, but played long enough and needed a break.)

I haven't picked up a new MMORPG, because I don't see anything I like out there, atm.

My guild is playing many different games, but I'm holding out, while catching up on some sci-fi books I had backlogged.







Posted by: beach gamer at December 16, 2012 04:01 PM (LpQbZ)

24 I highly recommend The Legend of Grimrock and particularly to anyone who enjoyed the game that inspired it --- the classic Dungeon Master (http://dmweb.free.fr/?q=node/247) from 1987. The only significant complaints I had about the game were that it was a bit too similar to Dungeon Master in some respects and that the skill system could have used some revising.

Posted by: DKCZ at December 16, 2012 04:08 PM (9/bcB)

25 Posted by: beach gamer at December 16, 2012 04:01 PM (LpQbZ)

Thanks for the answer, there'll always be a place for you if you want one. I'm a WoW noob myself, having successfully resisted the temptation for many years. I joined because there was supposed to be an HQ guild on the alliance, but it doesn't seem to be running anymore.

Posted by: Polliwog the 'Ette, still a Hobbit at December 16, 2012 04:12 PM (wbeNt)

26 I just don't seem to care to play games online anymore. Not even the junk on FB.

Posted by: Anna Puma (+SmuD) at December 16, 2012 04:16 PM (hWrM7)

27 Oh, had a WoW guildmaster question as well. I'm not adverse to having guild events (for teh three of us currently belonging) I just don't know how to decide on/create one. How important are they? And how are they done?

Posted by: Polliwog the 'Ette, still a Hobbit at December 16, 2012 04:22 PM (wbeNt)

28 So is The Secret World really good to play? Or is it just more grind?

Posted by: Anna Puma (+SmuD) at December 16, 2012 04:32 PM (hWrM7)

29


Good spot to get a lot of info in guilds:

http://www.wowwiki.com/Guild

I think every question you have will be answered there, but let us know if not.

Posted by: beach gamer at December 16, 2012 04:41 PM (LpQbZ)

30 Every time I read your Eve posts, I wanna dive back into the game, and wear it out a little more. I am just concerned that only dedicating a few nights a week may not be sufficient :S

Posted by: gigg423 at December 16, 2012 04:42 PM (dDD3H)

31

The Secret World from meta

http://www.metacritic.com/game/pc/the-secret-world

Gamespot's

http://www.gamespot.com/search/?qs=the+secret+world


otherreview sites seem similar

Posted by: beach gamer at December 16, 2012 04:47 PM (LpQbZ)

32
17 I thought the Walking Dead game had a lot of potential, but your choices ultimately meant nothing in the storyline. I was shocked that it got as much acclaim as it did.The wife bought me a PS3 for Christmas. Anybody have suggestions for PS3 exclusive games to pick up? I bought Heavy Rain and LittleBigPlanet yesterday.
Posted by: digitalbrownshirt at December 16, 2012 03:34 PM (G1aEt)


That's why I said that the story is fairly linear. Its not really a game where your choice between option A or B is going to have groundshaking repercussions for the people in your group. The story is still pretty much going to end the same no matter what.

Posted by: buzzion at December 16, 2012 04:50 PM (GULKT)

33 28
So is The Secret World really good to play? Or is it just more grind?


Posted by: Anna Puma (+SmuD) at December 16, 2012 04:32 PM (hWrM7)

It's quest driven. The advancement is pretty quick. The pve atmosphere is outstanding. Character development is open (you can learn any or all of the various weapon systems and your "class" ie. tank, healer, dps whatever is as much according to which trinket ((jewelry)) set you choose to wear as the weapons you choose to use. Although, there are some particular weaps, such as hammers for tanking and blood for healing, etc, that are most often used for particular "class" jobs.)Combat can be pretty fluid. Position and facing vs the target matter more than in the usual turn based combat system. Side stepping away from attacks helps a lot.
I enjoy the game. Can't say for anyone else though, so if you do spend the coin and end up not liking it, don't blame me, k?

Posted by: Grimmy at December 16, 2012 04:52 PM (uUsh9)

34

Walking Dead game

get's rave reviews across the board

Posted by: beach gamer at December 16, 2012 04:53 PM (LpQbZ)

35 I'm giving SWTOR a rest and going back to LotRO. It just seemed oddly hostile to F2P/Preferred players relative to most of the other games I've tried (the legacy system's unlocks seem aimed at the F2P crowd, but there's currently no way to get enough characters to really make use of it aside from subscribing, which effectively gives you a bunch of the unlocks immediately. Also, you can't post on the forum without paying first. Finally you can get cash shop items through the auction house, but non-subscriber's in game money limits are less than most of the interesting stuff is available for).

LotRO still has my characters from a year and a half ago, which I kind of appreciate.

Posted by: Methos at December 16, 2012 05:12 PM (hO9ad)

36 Posted by: beach gamer at December 16, 2012 04:41 PM (LpQbZ)

Thanks.

Posted by: Polliwog the 'Ette, still a Hobbit at December 16, 2012 05:16 PM (wbeNt)

37 #19

No, no, no.

God of War SAGA. That gets you free downloads of the two PSP games remade for PS3, in addition to the remakes of the PS2 games and the PS3 entry. Great value.

In general, if you didn't have a PS2, there are a bunch of great HD remake collections to get. Jak and Daxter, Sly Cooper, Prince of Persia, Devil May Cry, Ratchet and Clank.

Posted by: epobirs at December 16, 2012 05:22 PM (kcfmt)

38 Woot!

http://www.codeproject.com/Articles/508016/TIMPIST

Posted by: zimriel at December 16, 2012 05:24 PM (QTHTd)

39 )

35
I'm giving SWTOR a rest and going back to LotRO. It just seemed oddly
hostile to F2P/Preferred players relative to most of the other games
I've tried


I used to have a SWTOR sub, and it pissed me off how hostile it seemed to me as a returning player. Having already sunk in the new game cost and a few months subscription, I'd have to re-buy a whole bunch of "features" and end up paying far more than if I had waited until now to give the game a whirl. (And I don't get credit for the previous sub time unless I had an active sub earlier)

They changed some of their policies later, but that they thought the original policies were a good or desirable idea in the first place is a turn off.

Posted by: ConservativeMonster at December 16, 2012 05:33 PM (xHaTb)

40 EVE looks like fun but way too time-consuming, not to mention I'm not really into PvP. My brother loves it, though.

The only game I've kept going back to over the years is City of Heroes, but ever since NCSoft developed that sudden allergy to non-Korean money, I can't rely on my old standby unless a miracle happens. Burned me out on MMORPGs in general with the exception of SWTOR, and I think that's mostly because of the story, voice acting, and playing with lightsabers.

On the other hand, I will be a very happy little writer if I manage to get my hands on a PS3 and a copy of Assassin's Creed 3.

Posted by: The Ghost of Flannery O'Connor at December 16, 2012 05:36 PM (WE5bx)

41 Xbox 360 Owners: The first chapter of The Walking Dead will be free on XBLA from December 25 to the 31st. The other chapters will be on a special sale the 28th.

XBLA sale starts on Tuesday the 18th and will have a different special each day in addition to a bunch of items throughout.

See www.cheapassgamer.com for the full list.

Posted by: epobirs at December 16, 2012 05:36 PM (kcfmt)

42 Planetside 2 launched recently. I haven't been following the gamer's thread much for the last few weeks, so if it's been mentioned please forgive my noob arse.

Anyhoo...

PS2 ain't your daddy's Planetside. Much easier to just jump in and play. No need to hyper specialize.

If you're not put off by an outfit (guild) being called "zerg" on the forums by a bunch of inbred thumb suckers, you might consider giving 666th Devil Dogs on Connery server, New Conglomerate faction a try.
http://www.planetside-devildogs.com/

Fairly large outfit. Often fields multiple full platoons during "operations", along with squad + sized elements of armor and air support.

Easy going bunch of guys and gals. TS3 is mandatory. Any questions, best to ask at their forum, since you'll get the full straight skinny.

Posted by: Grimmy at December 16, 2012 05:40 PM (uUsh9)

43

Been playing quite a bit of Metal Saga (ps2, jrpg) last couple of weeks. It's similar to many jprg's except instead of looking for a better magic sword you want a higher caliber, lower weight main gun for your TANK.

Also, there are dogs with bazookas strapped to their back.

Posted by: Comrade Arthur at December 16, 2012 06:05 PM (qkP36)

44
Am I the only pretty much only 360 gamer left here?!

My wife bought be Assassin's Creed Brotherhood for Christmas, to go with my self gift of Revelations (how do I know this? She failed to remember that we use my account for Amazon, and I got the email that she bought it.)
So yeah, that's my gaming for the next few months. Call it "Cheap style" (for $25 I got 2 games to get me through a few months then maybe I'll pick up Halo 4 on Sale.)
This is sorta the new style of gaming for me, playing catch up. It also helps me work on school work in between there (when you don't buy a game on release date you have much less urge to play it.)
Stunningly I'm finding if I can make it about 2 weeks sans spoilers it becomes pretty easy after that. (I learned heavily from my ME3 self imposed 6 month exile.)

Posted by: tsrblke at December 16, 2012 06:21 PM (GaqMa)

45
@digitalbrownshirt

Warhawk is a ps3 only game (online only as well).
Be warned, it takes a while to get good at it. Many people give up long before they get good simply because the noobs get hammered so badly.

I do have an extra hard copy of this game. If you see me on any thread feel free to ask me for it, I'll give you my email etc and after getting your mailing address I'll send it to you..... on condition you send it back eventually of course.

Posted by: Some guy in Wisconsin at December 16, 2012 06:58 PM (tPHZQ)

46 Oh FU** me but I don't CARE!
Please spend some time with your fellow humans getting callouses and scars, work on a damned project, learn passable grammar, interact with people different from you. Just Goddam DO something!
The world passes you by as you twiddle and fiddley-fart around with whatever the fuck it is you're doing instead of being a normal human. Apply some of that energy and interest toward building something, maintaining something (as in with a socket set), or solving an actual analog-world problem.
It does not matter how good you are at some bs game - and don't EVEN start with the fu88ing eye-hand coordination bs - because the big, bad world is NOT a game and your preparation for it is woeful.
And stay off my lawn.

Posted by: Dan Patterson at December 16, 2012 08:01 PM (tWWc3)

47 I can't hear you. Got orks to kill.

Also, Let It Burn.

Posted by: Methos at December 16, 2012 08:08 PM (hO9ad)

48 Dan Patterson: The world passes you by as you twiddle and fiddley-fart around with
whatever the fuck it is you're doing instead of being a normal human.


But one of us did build something. Scroll up. It's amateurish, and it's not even my design, but it's something.

Secondly, http://m.cdn.blog.hu/ge/gerlefeszek/image/1/poorly_disguised.jpg

Posted by: zimriel at December 16, 2012 08:11 PM (QTHTd)

49
Thanks for the ps3 suggestions. I've been a 95% 360 player since it came out so there's a lot of ps3 games I've never played before. I still plan on sticking to the 360 for most of my gaming, but had been thinking of getting a ps3 just for "The Last of Us" coming out next year. My wife made the decision easier since she let me have the gift early.

Some guy, I think my younger son might have Warhawk, I'll see if I can borrow it from him. I've got so many new games right now I don't know how I'll find time to play. In the last couple of months I've gotten Far Cry 3 (awesome), Black Ops 2 (addictive in a bad way like crack), Assassins Creed 3 and Halo 4, and I've barely touched the campaign on most of them. FC3 is the only one that I've played a lot of sp on.

Posted by: digitalbrownshirt at December 16, 2012 08:14 PM (G1aEt)

50 Thanks for the gaming thread guys, I read it every week.

I wish I had some time to try Eve, sounds really cool.

Posted by: canadave at December 16, 2012 08:17 PM (voRpZ)

51 The thought of the troll attempting that line of attack on people at the movie theater amused me.

Just thought I'd share.

Posted by: ConservativeMonster at December 16, 2012 08:17 PM (xHaTb)

52
I build stuff everyday for my job. I don't watch tv, smoke or drink, buymusic,and I go to the movies about once a year. Video games are about it for entertainment other than reading books.

So FU very much.

Posted by: digitalbrownshirt at December 16, 2012 08:17 PM (G1aEt)

53 buzzion: I was specifically thinking about the farm scene with a tractor. The decision meant so little to the game I felt like I might as well be watching the show instead.

Posted by: digitalbrownshirt at December 16, 2012 08:22 PM (G1aEt)

54 Well like I said, if you like the show you'll probably like the game. I think that basically works as a starting off point for your relationship with Kenny.

Posted by: buzzion at December 16, 2012 08:28 PM (GULKT)

55 Zimriel @ 38...cool article at CodeProject!

Posted by: canadave at December 16, 2012 08:35 PM (voRpZ)

56
Planetside 2 - My brothers have been showing interest in this, so I might end hanging out with them online with the NC on Helios.

Eve - Played it in the past, but I really don't have time for a second job.

The Secret World - Lots of neat stuff, but I never really liked the combat system. My primary character was an Illuminati using shotgun and pistol, and it never really felt like I was using a shotgun, if you know what I mean. It was a bit underwhelming.

Final Fantasy XIV shut down at the end of October so that A Realm Reborn (aka v2.0) could get ready (they need to convert old data to new data, as the game is getting a complete revamp from start to finish - including the engine). There have been regular video releases showing the Alpha testing that's going on, and the general opinion from those willing to look at them (as opposed to those who got so badly burned by the original game at release that they swore it off forever) is that it's going to be pretty good.

Posted by: junior at December 16, 2012 09:17 PM (NxUYb)

57 There have been regular video releases showing the Alpha testing that's
going on, and the general opinion from those willing to look at them (as
opposed to those who got so badly burned by the original game at
release that they swore it off forever) is that it's going to be pretty
good.


Any word on their revenue model? As many people that got burned, it's hard to see an up front subscription morel being viable, but SE has been kind of stubborn about doing things their way or else.

Posted by: Methos at December 16, 2012 09:28 PM (hO9ad)

58
The subscription model info was released last May or thereabouts. It'll be the standard $14.99 a month. The reason that they releasedthis infolast May was because they also ran a special promotion in which those who subscribed for more than a couple of months between the time when they resumed subscription payments for v1.0 (they didn't charge subscription fees for a little over a year after release) and when they shut the game down will have a reduced rate of $9.99 a month.
Hopefully they'll do a "come back and check us out again!" promotion for players from the original game, but they haven't indicated yet either way. The PS3 release is supposed to finally happen at or shortly after A Realm Reborn goes live.

But anything's possible. They could rigidly stick to the formula. Or they might offer big incentives to take a look. SE *really* wants FFXIV to succeed. They can't afford to have a big black mark on their flagship franchise. FFXI waspretty popular (it was successfully competing with Everquest's subscription numbers back when EQ was the big game), but FFXIV's disastrous launch threatens to remove all of that goodwill in the MMORPG community. And they've shown that through the steps they've taken. You don't just casually recreate an MMORPG almost from the ground up.

Posted by: junior at December 16, 2012 09:49 PM (NxUYb)

59 well, thank you canadave. and bless your heart in all the best ways.

i figured i had to brag on myself in some thread and it may as well be this one :^)

Posted by: zimriel at December 16, 2012 10:10 PM (QTHTd)






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